Hey guys,
I’m testing things out with capture,
I’m loving that you can import the patch from capture but ran into a quirk…
I have a multipart fixture: an Event Lighting - WIP1320
(6 addressable sections, IP rated, RGBW LED Flood / Strobe)
I’ve patched it in capture, I’ve synchronised the patch with onyx via CITP, it’s found and linked up the fixture profile, fixture id, fixture mode and address.
However, I realised I didn’t have access to the “Virtual Dimmer” feature for the parts.
I’ve hit a minor snag.
I don’t have the ability to “swap” this fixture to the version with “Virtual Dimmer” enabled. I actually can’t swap it to any other fixture either (it seems locked to what it is in Capture) and as there’s no way to define the “Virtual dimmer” version of this fixture profile inside capture, I think it gets me kind of stuck
I’m assuming I could disconnect capture and then take control of my patch independently inside of Onyx, and that will get me through what I need to do now, but I was wondering if there could be a way to improve things here. Especially if there’s more complex shows and if you’re dealing with revisions, it would be excellent to strengthen this streamlined workflow…
Either:
- a way to toggle Virtual Dimmer without needing to “swap” to another version of the fixture?
- a way to send this information to capture and have it not freak out, or to just change it locally inside onyx without having this locked out, nothing actually needs to change on captures end. (I don’t know how these apps handshake and talk to each other, you guys would have an idea of what’s possible)
- or, perhaps the simplest solution: could we just load the “virtual dimmer” version of fixtures by default and users can choose to ignore that extra intensity parameter if they wish?
If there’s a method I’ve missed, please let me know, but just passing on that the intuitive and my regular way of correcting this, appears to be locked.
The capture integration with onyx is an excellent feature to have!
There’s already far less steps than in other consoles I regularly work with and this is something I appreciate.