I’m seeing some strange behavior when trying to add some effects to color channels. Here’s my setup & process:
- Patch some WRGB fixtures (I’m using 215
LED Tape CW-RGB 8-bitlights with virtual dimmer) - Set all fixture intensities to full
- Set blue color channel to full, and red, green & white channels to 0
- “link” red, green & white color channels
- Add swing, speed & mode effects (I’m setting parameter values to 128, 500, & Fx Mode 15, respectively. This corresponds to 200% swing, 50% speed & the sawtooth/triangle shape above baseline, starting high & ramping down)
- In
FX Timing, setStepto 40
At this point, a few of the 215 fixtures will be going full brightness with all 4 color channels simultaneously, then go back to blue, then some other fixtures will do the same, etc.
In the command line, type @ 0>999 and click Delay parameter under FX Timing. My goal here is to spread out the effect evenly to all 215 fixtures so that no fixture starts at the exact same time - the effect is distributed evenly among all 215 fixtures.
However, after the @ 0>999 on the Delay parameter, the red & green channels are sync’d with each other, but the white channel is slightly delayed. Also, I noticed the command line shows in dim/grey SET SELECTION CHANNEL @ 0>999 White FX Delay DIGITAL… Is Onyx doing something in the background that treats white different than RGB? Is this a bug, or how can I get around this?
Thanks!