I’m seeing some strange behavior when trying to add some effects to color channels. Here’s my setup & process:
- Patch some WRGB fixtures (I’m using 215
LED Tape CW-RGB 8-bit
lights with virtual dimmer) - Set all fixture intensities to full
- Set blue color channel to full, and red, green & white channels to 0
- “link” red, green & white color channels
- Add swing, speed & mode effects (I’m setting parameter values to 128, 500, & Fx Mode 15, respectively. This corresponds to 200% swing, 50% speed & the sawtooth/triangle shape above baseline, starting high & ramping down)
- In
FX Timing
, setStep
to 40
At this point, a few of the 215 fixtures will be going full brightness with all 4 color channels simultaneously, then go back to blue, then some other fixtures will do the same, etc.
In the command line, type @ 0>999
and click Delay
parameter under FX Timing
. My goal here is to spread out the effect evenly to all 215 fixtures so that no fixture starts at the exact same time - the effect is distributed evenly among all 215 fixtures.
However, after the @ 0>999
on the Delay
parameter, the red & green channels are sync’d with each other, but the white channel is slightly delayed. Also, I noticed the command line shows in dim/grey SET SELECTION CHANNEL @ 0>999 White FX Delay DIGITAL
… Is Onyx doing something in the background that treats white different than RGB? Is this a bug, or how can I get around this?
Thanks!