Philipp and I have found an ambiguous situation, sparked by this video:
The video shows two groups of 4, running a pan Wave FX in inverse direction. All good and fine but the method he uses seems intuitive but yet, no longer possible.
In the video, he uses the fan <> mirror grouping tool to split the 8 fixtures into two, symmetrical groups of 4, from inside to outside (more like the divide function), which then both follow the pan wave but one from RTL and the other one from LTR (CW vs CCW rotation).
The current mirror mask, according to the reference, is more like a distribute+fan function.
Grouping Tools Basics
Option
Description
OFF
Turns off the grouping tools.
Every
Selects fixtures in a linear fashion, only selecting Every "X" number of fixtures, where "X" is the Mask Value.
Block
Selects fixtures in segments of the Mask Value. Using "4" as your mask value would select fixtures in segments of 4.
Divide
Splits the total selection into subsets by the Mask Value. Using 2 will spilt your fixtures in half, while using 3 will split in 3rds.
Mirror
Selects fixtures in a mirrored fashion, where the Mask Value equals the total amount of fixtures selected at one time. Using a value or 2 selects the 2 outermost fixtures, then moves in as you press "next/last".
Group
When multiple groups have been selected, this selects one of those groups at a time. Mask Value does not apply.
Following the video steps, one is able to create the effect but the pan wave is offset by about 10%.
This is similar to what I found an reported HERE with the normal FX and wave and inverse wave functions.
Fanning changes the position of the fixture on the cycle. It does not change the actual curve.
I dont see anything that works differently on the fx system. To invert Pan or Tilt try to t use the Pi or Ti curve for a symmetrical / mirrored look, not the grouping/mirror tool
Thanks for looking at the situation. We have been able to get a divide fan so to say too, the issue comes when we use wave and mirror fan:
(I know its a little long but I hope this makes sense when you see it.
I still donât know how to work best with this. Just saw a video of the grandma. There it is called âwingâ in the programming that simply mirrors the movement or intensity effect (or whatever) with just one mouse click. I know I can (more or less) do the same with 2 groups and having 1 group Pan inverted and the other one not, but then adding a wave or a step config on top of that makes it really hard in the end.
So I am not sure if this is the best way to deal with this and how to get the best and easiest result of having âsomethingâ (so either intensity, pan/tilt,âŚ) mirrored between the left and the right side of the installed fixtures.
The interesting part is, that this works as I would expect it to work with intensity, but it doesnât work with movements using the âFan <> Mirror per xâ.
For me this simply looks as if the PAN is simply not mirrored. Looking at the picture ID 1 and 20, 2 and 19, 3 and 18,⌠should be mirrored, but they are moving into the same direction.
maybe you can comment on this. I know that fanning itself doesnât change the curve, but mirroring should def. do that.
Would be really cool to get that function as it was shown in the video as it makes this so much easier than working with different P and PI curves.
If anybody sees this thread struggling with the same. The solution is to invert the Pan on half of the lights. When thats done you can play with the Fan â> mirror per X.
I wonder if that wouldnât make sense to automatically do that Pan invert when using the fan mirror and the P/T values. I would guess thats what everybody starting with onyx would expect to happen?!
To avoid confusion for others coming across this thread: in this training video, the Pan of fixtures 13 thru 16 has been inverted in the patch. Therefore, the Pan movement is inverted compared to fixtures 9 thru 12. To achieve this without inverting the fixtureâs pan, select the fixtures in the second half, and set their FX Mode to Pan Invert.
Many users like to invert the pan on the stage left fixtures for example. Therefore, ONYX wonât set the FX Mode to Pan Invert automatically when using the Mirror mode, as this would then result in no inversion for fixtures that have their Pan inverted.
please is it possible to make a short video of your freaky solution? we work with consoles till 30+ years now, but such a easy thing in onyx is the point we ask our selfs, if we do the right thing any longer. thx.
It is extremely tidious. Been working with lights since 7 years. Mostly ma, some avo. But this took me 3h with obsidian. It seems to be extremely important that you do everything in the right orderâŚ
Choose whole group of fixtures
Set swing pan and tilt and cirkle movement
Choose right group of fixtures, set PI â (dont change anythung on left group!)
Choose whole group of fixtures
Set grouping mirrored fan mirror by x leave at 2
Set fx timeing wave amounOfFixtures ex. 8
Set fx speed
Record to cue
I went nuts clicking around so i might be wrong but this seems to consistently work. Hate obsidian from now on.
yeah - I also wonder why this is not changed. I mean sounds like an easy fix to automatically PI each 2nd group. So if you do mirror fan by 2 â only the second half. if you do by 4 â 2nd and 4th and so on.